Letter of Flame
Wiki Entry
Involved NPCs
Stage 10
First Stage
Quest Log
Bring your Marr Academy letter to the local mage in Hanura Village -- Jhesrul Ashspell. Perhaps the guards can point you in the right direction.
On Arrival
Yes... do you have something for me?
NPC-Specific Dialogue
Yes... do you have something for me?
Rewards
None.
Stage 20
Final Stage
Quest Log
Speak to Jhesrul Ashspell to begin your evaluation.
On Arrival
Ah... fresh parchment and the scent of burning ambition. You’ve the Academy’s seal, so I suppose you’re one of their little cinderlings. Welcome to Hanura. If you’re expecting crystal halls and gilded towers, look elsewhere. I’ve a few tasks in mind to see if your fingers are fit for flame. Interested? <Yes, I’m ready to begin.>
NPC-Specific Dialogue
Are you ready to begin your training? <Yes, I’m ready to begin.>
Rewards
None.
Stage 30
Quest Log
Bring Jhesrul 5 samples of Zombie Skin and 10 of Bone Shards.
On Arrival
Good. Let's start with something simple. The undead have been restless as of late, and it's making the trip to Marr more dangerous. Your task is to bring me 5 Zombie skins and 10 Bone shards, and I will reward you with your initiate robe and new spells.
NPC-Specific Dialogue
Unless you’ve brought me 5 Zombie skins and 10 Bone shards, or suddenly mastered planar transmutation, I suggest you stop wasting both our time. Go. Gather. Learn.
Rewards
None.
Stage 40
On Arrival
Hah! You might not be completely hopeless. Take this robe, and this scroll -- a basic spell, but lethal in the right hands. Perhaps one day you’ll be dangerous. Until then, try not to set your robes on fire.
Rewards
1 XP
20-25 Silver